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Environment Art

 

Pumpkin Cap Grove

 

 

 

These screens are from the Unreal 3.0 toolkit (2007)

 

 

 

An example of final, wireframe, and sculpted assets. These assets were originally sculpted in Mudbox (2007).
Zbrush has since replaced it as tool of choice.

 

 

 

 


 

 

 

 

 

 

 

 

now playing